What
are different ways these virtual worlds can be used?
One
different way this virtual world can be used is as a virtual office. It will
help in your operating expenses. It will minimize capital outlay, reduce the overhead of
permanent office space and it will create a more established presence for your
business. According to
Linden Lab, creators of Second Life, more than 1,400 organizations including
large companies, educational institutions, government agencies and even the
U.S. military use Second Life to hold meetings, conduct training and prototype
new technologies more efficiently. Another large company that is using virtual
offices is IBM.
What
are the pros and cons?
Virtual reality
helps autistic kids and adults develop skills. "Naughty
Auties" it's in a virtual world called second life and it helps those
with autism and one of the pros is to practice social interaction with each
other. A 22 year-old man created the site with autism named David Savill. They
can represent themselves with 3-D images called avatars and connect with each
other over the Internet. As the article 'Naughty
Auties' battle autism with virtual interaction states, "He was able
to use chat rooms and soon realized that people used symbols to express
themselves: the smiley signs, the angry signs, hug signs, etc., to enhance the
text. He went on to say that subconsciously his brain was learning about communication
from these sessions of chat." This site will help kids and adults affected
by autism. I don’t really see a lot of cons. The only concern I see is that
kids and adults won’t get to interact with each other face to face more often.
How
do virtual worlds foster creativity?
Virtual
worlds foster major creativity in the healthcare world. Many hospitals, medical
schools and healthcare clinics are participating in this virtual world. The three-dimensional
environment allows users to interact with each other through a virtual
representation of themselves known as an avatar. It is designed to help
students, and nurses make quick decisions in a case of an emergency. This
virtual world serves as an immersive experience.
What do you think the future of virtual worlds will look like?
The
article "I've Been in That Club, Just Not in Real Life" by Dave
Itzkoff reminds me of the movies “The matrix” and “Avatar”. I think we can
create what we want in the virtual world as avatars that can look like us or
even create different identities. As the movie Avatar the main character Jake
Sully was invalid in the real world but in the avatar world he wasn’t. The
author Dave Itzkoff created an avatar just like him but just cooler, “I was bold enough to
dress my avatar in anything more daring than the white T-shirt and blue jeans
he was issued; only recently I added a magenta sport coat, hip eyeglasses and
an angular haircut called the Crispin to his ensemble. (“He looks like the cool
version of you,” my girlfriend told me.)”
My imagination flies just to think how technology is going to be in
years from now.
References
iReport:
'Naughty Auties' battle autism with virtual interaction by Nicole Saidi, CNN,
March 28, 2008. Available from:http://www.cnn.com/2008/HEALTH/conditions/03/28/sl.autism.irpt/index.html#cnnSTCText or
HERE
Going
to the Virtual Office in Second Life, CNN.com: Nov 5, 2009http://www.cnn.com/2009/BUSINESS/11/05/second.life.virtual.collaboration/index.html
"Avatar
II: The Hospital" by Stephanie Simon, The Wall Street Journal, April 13,
2010http://online.wsj.com/article/SB10001424052748703909804575124470868041204.html?KEYWORDS=avatar+ii+the+hospital
"I've
Been in That Club, Just Not in Real Life" by Dave Itzkoff, The New York
Times, January 6, 2008, available athttp://www.nytimes.com/2008/01/06/arts/television/06itzk.html
No comments:
Post a Comment